Rules for GameVerse Standard SOCOM 2: US NAVY SEALs War Matches |
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GameVerse Match Format(“GV rules” in match notes) Default Settings: Matches are to be played on default settings unless both teams agree otherwise (must be stated in match notes). Default settings include 4-minute rounds, Friendly Fire On, and Spectators Off. Breach/ Escort Maps will be played at 5-Minute rounds. Map Generation and Selection: Maps are played in the order generated by the map generator. Matches are played as best of 3 maps. The higher-ranked team selects the first map, while the lower-ranked team selects the second. (Crown Matches follow the Crown Holder Map Selection rules at the bottom of the page) If teams are of equal rank, the team with the lower Team ID selects the first map. The third map selection is based on the team with more wins between the first two maps. If scores are equal, the team with more MVP kills selects the third map. In the event of equal MVP kills, It will then follow Higher Kills -> Higher Score - > Higher KDA -> Higher Team Rank. Match Format: Clan Matches default to 8v8, with no fewer than 6v6. If the match deviates from this format (e.g., 6v6 or 7v7), it must be clearly stated in the Match Notes. Squad matches will only be 3v3-5v5, please list the team count (3v3-5v5) in the match notes. Weapon Bans: The following weapons are banned: M14, M16, IW, Grenade Launchers, (This means no M203,M79,GL,GL Turrets, etc..) RPGs, AT-4s, Claymores, and Mines. RPGs and AT-4s are strictly prohibited from being used to blow breaches. Map Bans: Any map bans must be clearly stated in the Match Notes, accompanied by the substitute map choice. If you choose to not ban any maps, then you are accepting GameVerse map pool which is all maps except the following: Ruins | Enowapi and Crossroads as tie breaker map. Match Notes: If teams choose not to use “GV Rules,” then specific rules must be written out. Anything other than “GV Rules” or specific rules, teams will be accepting the match as default settings per GameVerse rules. "Green Up" Rule: If both teams green up and the match is started, both teams are agreeing to the terms of the lobby and match settings for that map, (This doesn't deviate from GV Rules or Match Notes) General RulesAbuse of Match Notes: If a team abuses the Match Notes, the map score will be halted. The offended team must leave the room before the round ends. A new room must be created, and the match will continue with the score prior to the rule violation. Failure to leave the room indicates acceptance of the rule violation, and the match must proceed. Cheating and Glitching: Cheating, hacking, or glitching is strictly prohibited, including wall glitching, map glitching, and the use of modded controllers or devices. Proof (any and all allegations MUST be proven by video or picture) of legitimate cheating results in the team's deletion from the website. Roster Requirements: All players participating in a match must be listed on the team's roster at least 3 hours before the match. "Ringers" are strictly prohibited. Teams that ready up are accepting the opposing teams roster as is, and may not dispute the match due to ringers. Teams may not bring in a player that is ineligible mid match without confirmation from opposing teams leader. Match Acceptance and Attendance: If a match is accepted by both teams, they are expected to play. Failure to show up results in a win for the attending team. If neither team shows up without prior agreement, the match will be canceled. Reporting Losses: The loser of the match has 24 hours to report the loss, If a loss isn't reported submit a ticket via GV discord with proof of win. Handling Disconnections: If two or more players from one team are disconnected, the round must be restarted and played from the previous game score. If the disconnected team doesn't abort and plays the round, the match continues. Mass Boot Situation: If multiple players are booted from both teams, and the player count is even, the match continues. If the player count is uneven, the match is stopped, and the room must be recreated from the score before the mass boot occurred. In the event "Match Notes" or "GV Rules" are abused leave the match immediately and create a new lobby, If match needs to be voided submit a ticket for admin and staff to review with proof, do not expose or create controversy in GV discord public chats. In the event you feel any of these rules have been broken submit a ticket over on the GameVerse discord and a staff member will investigate the manner. Picture/video MUST be shown as proof otherwise no action will be taken. Crown Holder RulesWeekly Matches: The Crown Holder team must play at least one match every seven days. Matches consist of a best-of-five maps format. Inactivity Timer: The inactivity timer for Crown Holders will start the following morning (12am EST) from the last played crown match, if the crown match was played on a Tuesday, 12am on Wednesday would be the official start time of the inactivity timer. Map Selection: The current Crown Holders should be considered Home team and get 1st map selection regardless of ranking (rule will only apply to crown matches). Cool down Rule: Crown holders cannot face the same team within a cooldown period of once every 21 days. This rule serves to promote fair play and prevent the crown holders from facing the same opponents for the crown. By enforcing a cooldown period of 21 days it ensures that all clans have an opportunity to gain the crown. Exception: If the crown holders have faced all teams, then they may challenge the team that has been in the cool down period the longest. Option for Best of Three Maps: The Crown Holder has the option to play matches as best of three maps. In this case, losing the match won't result in losing the Crown, but they still need to comply with the rule of playing at least one match per seven days in a best of five format to defend the crown. Transfer of Crown: If the Crown Holder team fails to play a match in seven days, the Crown will be given to the team with the highest rank that has played a match that week. If no teams have played a match, the Crown Holder team retains the Crown. Rules are subject to change, however if a rule change does occur, the community will be notified. If any major rule change does occur, it will be polled through the community for everyone’s thoughts/opinions. By adhering to these rules, teams ensure fair and competitive gamplay within the GameVerse community. |